Web & Mobile
Apps your team ships,
not just launches.
iOS and Android from one codebase — designed, built, submitted, and handed over with the accounts, keys, and documentation in your name.
One codebase. Both stores.
iOS & Android from one codebase
Both platforms from a single build, with native behaviour where it matters and a shared core everywhere else.
- Platform-correct navigation
- Native modules where needed
- One team, not two
AI inside the app
In-app assistants, smart search, and agents that act — designed into the product rather than added as a tab.
- On-device or API-backed
- Streaming responses
- Graceful offline degradation
Offline-first data
Apps that keep working on a train. Local state, background sync, and honest conflict handling.
- Local-first storage
- Background sync
- Predictable conflict rules
Push & engagement
Notifications wired to real events in your systems, with the permission flow designed so people say yes.
- Event-driven, not blasted
- Deep links to the right screen
- Opt-in designed, not assumed
Enterprise readiness
SSO, device policy, and audit expectations handled up front rather than discovered during security review.
- SSO and MDM-aware
- Secure credential storage
- Security review support
Store submission & releases
We take it through review, set up the release pipeline, and hand you the keys — literally.
- App Store & Play submission
- CI build pipeline
- You own the developer accounts
A build on your phone, every week.
Define
- The one job the app must do well
- Platform, audience, and store constraints
Design
- Flows and screens on real device sizes
- A clickable prototype you can hold
Build
- A testable build on your phone each week
- Backend and app built together
Ship & iterate
- Store submission and release pipeline
- Crash and usage monitoring from day one
Most products don't need an app.
An app costs more than a web build and keeps costing — two store reviews, OS upgrades every year, and users who must choose to install it. That is worth paying when you need push, offline, or hardware access.
If your use case is really a responsive web app, we will say so in the scoping call rather than after the invoice.
Consider a web app insteadCross-platform for most business apps — one codebase, both stores, faster to change. We go fully native when the product depends on heavy graphics, deep hardware access, or platform features that arrive first on native.
Got an app in mind?
Tell us the one job it has to do. We'll come back within 48 hours with an approach, a timeline, and an honest view on whether it should be an app at all.